Proud to be among the 6 finalists for the Best Innovation Award for the Pocket Gamer Mobile Games Awards 2020 in January 2020, London.

As a mobile game studio,
you know that your financial success
depends on player retention (CPI<LTV),
and a good player retention
depends heavily on difficulty tuning.

Too difficult ? A frustrated player will churn
Too easy ? A bored player will churn

Difficulty tuning is complicated and tedious:
analytic tools are complex to setup and use,
and they let tune blindfolded!

How can you be sure that the difficulty of each stage
is optimum for your overall audience ?

And once you reach a good balance,
retention hits a ceiling:
mobile players are very diverse,
one size does not fit all!

You lose players that could stay in your game
if the difficulty was sometimes easier or harder for them.


AI-SaaS difficulty tuning solution
to increase player retention in mobile games,
with 2 main features:

Data-Driven Difficulty Analysis

Simplify and Optimize your Difficulty Tuning

For each stage in your game, tells you if your difficulty tuning
is optimum for your overall audience
or should be easier or harder.

Real-Time Player Personalization

Break the Retention Ceiling - Increase your Revenue

For each player starting a stage, tells your game in real time
which difficulty to use
to keep the player in his/her flow zone.

All of this available with one simple SDK
and no other setups !

We think that
Every Player Counts®

Our mission is to allow every mobile game publisher and studio to benefit from Machine Learning & Data Science today and with no upfront investment.

Easy to integrate SDK, no web portal tedious setup

Our  SDK is light and contains just a few lines of code to integrate, whatever your game type. We use anonymous data, is fully RGDP compliant.

Real-time and "plug&play" solution, no extra work checks the tuning of each stage during the soft-launch, and performs player personalization while you game is live: no extra a posteriori work.

Works with real players, and your players only!  starts working during soft-lunch and while your game is live, because it learns from real player behaviors, and only your own players playing your game.

Optimized for one goal: increase player retention

you don't have to guess which user data to sent and which question to ask,  is entirely designed to improve your player retention, from user features to Machine Learning algorithms and rewards.

Benefit from Machine Learning with no upfront investment!

Full SaaS solution with no upfront investment and setup fees, no specialist to hire, no infrastructure to buy and maintain.

Increase your revenue with the same UA costs

You current team will tune each stage faster and more accurately, your soft-launch time will reduce, and your live games will bring more revenues. - Every Player Counts

Get Usage Credits to test today for free!

We are looking for innovative mobile game studios interested in providing a personalized experience to their players.
SIGN UP (top menu)  for a FREE early access to and you will have the opportunity to help us shape this new innovative solution.