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Data-driven balancing & Real-Time Personalization for mobile games
Data-driven balancing & Real-Time Personalization for mobile games

Data-driven balancing & Real-Time Personalization for mobile games

Tune better and faster, improve players' experience, retention and Life Time Value

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  • Game Balancing
    • KPIs, Metrics and Funnels
    • Data-Driven Difficulty Analysis
  • Real-Time Personalization
    • Real-Time Difficulty Personalization
    • Real-Time Ad Pressure Personalization
    • Your own Real-Time Personalization
    • See what personalization brings to your game
  • Technology
  • Pricing
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Meet John, the Game Designer !

https://youtu.be/yxaXoldswAA
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