askblu.ai blog

Machine learning for mobile games: GameTune versus askblu.ai

Oct 1st, 2019 - For several years now, the freemium business model has been predominant in the mobile games market. This model generates much more revenues than the premium model, but the impact on game design is important: the monetization strategy needs to be fully integrated into the game design and crafted carefully to balance a fun game play and a steady revenue stream.

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Player retention still key to game monetization for subscription models like Apple Arcade

April 12, 2019 - For several years now, the freemium business model has been predominant in the mobile games market. This model generates much more revenues than the premium model, but the impact on game design is important: the monetization strategy needs to be fully integrated into the game design and crafted carefully to balance a fun game play and a steady revenue stream.

Read the full article on MEDIUM

Every Player Counts® - Let's break the player retention ceiling!

Feb 23rd, 2018 - I have been working on casual mobile games for the past 8 years, and I worked on Nintendo DS & Wii family games beforehand. I realized how player engagement and retention are important for long-term sustainable revenues. Our studio had to spend a lot of time and effort to get our games properly tuned. We had to set up analytics, test and submit, try to make sense of all the metrics we got, update the game, test and submit, update… and repeat.

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Startup on the Beach 2018 - askblu.ai was there!

Le vendredi 6 juillet 2018 a eu lieu à Saint Malo la troisième édition de Startup on the Beach, organisée par LE POOL et Digital Saint Malo, sous l’égide de la French Tech Rennes St Malo. Plus de 40 startups ont présenté leurs projets à plus de 40 investisseurs, venus de Bretagne et de Paris. Dominique Busso, PDG de Happy Blue Fish, a présenté le projet askblu.ai, projet phare de la société, démarré en avril 2017.

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